Boomerang 2D  1.0
2D Game Framework for Unity
Boomerang2DFramework.Framework.Actors Namespace Reference

Namespaces

namespace  ActorEvents
 
namespace  ActorFinderFilters
 
namespace  ActorFloatValues
 
namespace  ActorStateProperties
 
namespace  InteractionEvents
 
namespace  PropertyClasses
 
namespace  States
 
namespace  TriggerSystem
 
namespace  Weapons
 

Classes

class  Actor
 The Base Class for all Actors in the Boomerang2D Framework. More...
 
class  ActorBehavior
 Maps Actor Properties to the Containing GameObject for an Actor so they can be seen in the Inspector More...
 
class  ActorManager
 Every frame, iterates through Actors and keeps them up to pace with each others. More...
 

Enumerations

enum  Directions {
  Directions.Up, Directions.Down, Directions.Left, Directions.Right,
  Directions.UpRight, Directions.DownRight, Directions.UpLeft, Directions.DownLeft
}
 
enum  ActorVelocityOrder { ActorVelocityOrder.VerticalFirst, ActorVelocityOrder.HorizontalFirst }
 

Enumeration Type Documentation

◆ ActorVelocityOrder

Enumerator
VerticalFirst 
HorizontalFirst 

◆ Directions

Enumerator
Up 
Down 
Left 
Right 
UpRight 
DownRight 
UpLeft 
DownLeft