Boomerang 2D  1.0
2D Game Framework for Unity
Boomerang2DFramework.Framework.StateManagement Namespace Reference

Classes

class  CanBeCalledByModificationTriggerAttribute
 An Attribute that registers a State's Method as a Modification Trigger More...
 
class  State
 Base State class for ActorStates and CameraStates More...
 
class  StateMachine
 
class  StateProperties